This problem has been apart of Spleef for numerous years now. I was hoping that one day it would subside but it hasn't. Also to clarify, this is kind of a suggestion, but it is also a bug at the same time as it shouldn't occur. And I believe it will get more attention in this section than the other. Issue being, laggback. Some may know what it is, some may not. Basically, I believe it's something to do with the Anti-Cheat, where you jump over a gap where a player has recently dug and it will teleport you back from where you jumped and most likely provoke you to fall in that same gap. I can assure you this isn't my connection, as it happens to every single Spleef player. ( If proof is needed, proof shall be given ) After so many years with this issue, I would really like it to be fixed so Spleefers can play at their full standards. As Rushing a player ( if you know what rushing is, its basically where you go full offensive on a player ), can be possible. Because with the current situation it is near impossible to attack a player without them spleefing you. Thank you for your time, I hope this get solved sooner than later.