Why 1.9's new sword combat is good

Discussion in 'Server Discussion' started by vipa, Oct 2, 2015.

  1. ~Swish

    ~Swish lol

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    Love how people still see jitter clicking as a thing that requires no skill. If it doesn't require skill, you do it, because if it requires no skill anyone can do it right? yeah, no. Also 1.9 is going to make many people quit, not much people here because all the people here or at least most are stuck on games like oitc and wierd minigames, but the pvp community is going to mostly quit if all servers update.
     
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  2. Abcdhax

    Abcdhax good times

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    Guys, jitterclicking is more than you think. Try aiming with it. Chicken scratch, isn't it. It took me a MONTH to master jitterclicking, and my accuracy is still horrible while doing it. If it isn't a skill, what about the other part? All the people saying 1.9 is for the better hasn't gone in-depth on pre-1.9 pvp.
     
  3. vipa

    vipa the hornace of death Donator

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    Still disagree. Minecraft's PvP is not polished enough, that's what 1.9 does. Looking at other games, such as Skyrim, or even Halo's Energy Sword combat system, the PvP is more fair. Luck takes in a huge factor for jitter clicking. Having a system where you wait for the time system to strike is a much better system.
     
    Last edited: Oct 21, 2015
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  4. Abcdhax

    Abcdhax good times

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    I have another reason why: some people use trackpads
     
  5. X__Ninja__X

    X__Ninja__X yeep Donator

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    This brings mc to a whole new era of pvp. Timing your attacks means that you don't have to just have ping to beat people and jitter clicking will do nothing. I don't really know if I'm exited or not I'm really curious to see what's going to happen :)
     
  6. RealTDITyler

    RealTDITyler Will you love me after all the mistakes I've made?

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    OMG YES!


    Me: My mouse broke.
    Mum: You have a mousepad so use it!
    Me: I need a new mouse...