Looks bleh. I'm not excited for this one. But I am prepared for in creative: -=TPA FOR FNAF3 RP! TONS OF ROLES LEFT!(capsprotectioniscoolbecauseyeh)=- the new fnaf3 design just looks kinda weird to me. idk.
To be honest, I like Cawthon's game design and I respect the guy. He turned his flaws of creepy bad design into a good tactical micromanagement game, and this one most likely could turn out well if it isn't rushed. It's just the daisies fanbase kills all the positive emotion we had for this game, and everyone I see on the forums immediately hates it or immediately worships it because of the name and the followers. I mean, it must be hard to like a game after happens, but that sorta makes people forget that FNAF is really a micromanagement game and Dark Souls in a blender.
M8, the flood from halo is scarier than FNAF ever was, try playing the missions 343 guilty spark or the library on halo ce.
I'm quite intrigued by it. The first 2 happened in the past, but number 3 is supposed to take place in 2017. Hopefully it shows how the '87 bite happened.
The first 2 were one of the most thought out games I think I have ever seen. Just because people talk about it doesn't make is bad