I'm still relatively new to this game, and I have a short question to ask. I know that in the last update, 2 crits were 90% likely to get a KO. Now, I'm noticing that it's sometimes taking anywhere from 2-6 crits. Also, when I am fighting someone, my health bar is really wonky. At first, I'll have full health, then I'll have 2 hearts gone, then I'll be dead, or I'll just die instantly (before you comment that it was a bow, it'll show that it was a "killed," not a "shot"). I'm not lagging during this time, as everything is moving fluidly, but it's frustrating that my health will suddenly drop to 0 with (sometimes) as little as one hit, when I'm swinging 3+times at them, and they won't die. My question is, did they change the amount of health given to players in the newest update, or have I just gotten worse?
im my opinion the health bar is kinda buggy but so far i know its not possible to make 6 crits and than the player died how do you make crits?? jumping isnt a crit its the hit in the fall ;) anyway with crits it take max 3 hits even with the fast regen normal hits can be max to 7 hits
I know that the crit is when you fall, the particle effect (not the sharpness one) shows. Thanks for the input though.
yea, I think the health bar changed because the damage of a sword when someone hits you is much stronger like only two hits, hitting someone is actually pretty hard. Anyways, the bow & arrow health is still the same.