Quick Question

Discussion in 'One In The Chamber' started by JStensrud, Jun 4, 2014.

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  1. JStensrud

    JStensrud

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    I'm still relatively new to this game, and I have a short question to ask. I know that in the last update, 2 crits were 90% likely to get a KO. Now, I'm noticing that it's sometimes taking anywhere from 2-6 crits. Also, when I am fighting someone, my health bar is really wonky. At first, I'll have full health, then I'll have 2 hearts gone, then I'll be dead, or I'll just die instantly (before you comment that it was a bow, it'll show that it was a "killed," not a "shot"). I'm not lagging during this time, as everything is moving fluidly, but it's frustrating that my health will suddenly drop to 0 with (sometimes) as little as one hit, when I'm swinging 3+times at them, and they won't die. My question is, did they change the amount of health given to players in the newest update, or have I just gotten worse?
     
  2. kinghakaka

    kinghakaka Bowsweat- Trickshotter #Veracity- 1500 Subs

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    im my opinion the health bar is kinda buggy but so far i know its not possible to make 6 crits and than the player died how do you make crits?? jumping isnt a crit its the hit in the fall ;) anyway with crits it take max 3 hits even with the fast regen normal hits can be max to 7 hits
     
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  3. MC_Scout

    MC_Scout Fearless Leader Staff Member Manager

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    It shows that it is 20HP (10 hearts) unless they gave us hidden resistance affect
     
  4. JStensrud

    JStensrud

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    I know that the crit is when you fall, the particle effect (not the sharpness one) shows. Thanks for the input though.
     
  5. YFIOTR

    YFIOTR Donator

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    the regen is also faster
     
  6. Oreo_Pug

    Oreo_Pug

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    yea, I think the health bar changed because the damage of a sword when someone hits you is much stronger like only two hits, hitting someone is actually pretty hard. Anyways, the bow & arrow health is still the same.
     
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